This article may require cleanup to meet this wiki's quality standards.
You can help the Barotrauma Wiki by fixing it up. The Discussion page may contain suggestions. |
Versioning - Potentially Outdated
Last updated for unknown version |
Depth Charge Tube | |
---|---|
Stats | |
Category | Machines |
Depth ChargeLoader | |
---|---|
Stats | |
Category | Machines |
Item Slots | 1 Ammunition box slot |
The Depth Charge is a submarine-mounted weapon. It can be used to lure enemies towards itself and deal damage upon impact. It is composed of the Depth Charge Tube, the Depth Charge Loader, any Depth Charge Shell, and a trigger. When triggered, the Shell is deployed out the tube to slowly sink. Upon impact, the depth charge will activate its payload.
Function and Usage[]
Depth charges are triggered via a Button or from Navigation Terminal. When triggered, the tube deploys a depth charge shell from a loaded Depth Charge Loader. Unlike other submarine weapons, the Depth Charge uniquely requires no power.
Depth charges slowly sink downwards, and will activate their payload upon impact with the sea floor or monster or a submarine.
Decoy Depth Charges are very loud noise-makers and will draw Creatures attention toward itself.
Damage Values[]
Depth Charge Shells are hollow and can be filled with an item. The payload will be activated on impact. Explosives in particular can be loaded in shells to greatly increase damage potential.
They can also be collected after use for reuse.
Item |
Stick to Entities? |
Price |
Source |
---|---|---|---|
Depth Charge Shell |
No |
75-200 Marks |
Steel Bar |
Depth Decoy Shell |
No |
175-300 Marks |
Steel Bar |
Nuclear Depth Charge |
No |
200-500 Marks |
Steel Bar |
Nuclear Depth Decoy |
No |
200-500 Marks |
Steel Bar |
Item | Depth Charge Shell |
Depth Decoy Shell |
Nuclear Depth Charge |
Nuclear Depth Decoy |
---|---|---|---|---|
Stick to Entities? | No |
No |
No |
No |
Price | 75-200 |
175-300 |
200-500 |
200-500 |
Raw materials | Steel Bar | Steel Bar | Steel Bar | Steel Bar |
Cooldown | {{{cooldown}}} |