This is a legacy article.
The contents are of a legacy creature, that doesn't spawn naturally.
|
Mantis | |||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Stats
|
The Mantis were horse-sized crustaceans that manifested in Barotrauma.
Description[]
Mantises were shrimp-like in their movements, using their claws to propel themselves when swimming and skittering when on dry ground. They possessed three pairs of limbs: two pairs of walking legs, and a pair of claws. They were primarily amber in color, with the exception of their bright orange claws.
The Mantis' most unique feature was their shell, which segments across their body, abdomen and tail. Any attacks inflicted here will be partially absorbed by the shell. Their weak point, where their armour falters, is the underside of their shell.
Mantises could only attack by slashing with their claws. The actual swipe is slow, although they could attack and skitter at the same time, making the claws difficult to avoid.
Mantises were often encountered alone, but could just as frequently appear in pairs.
In-game[]
Mantises were small enough to fit in the submarine's corridors, where they could move around quickly and attack crew members.
Mantises weren’t subjected to bleeding.
It was recommended to use close ranged weaponry against a Mantis once it was inside the ship, as direct hits needed to be made to its underbelly to kill it quickly. Splash type weapons such as Incendium Grenades were also effective at medium range. An easy, although slightly risky way of dispatching a Mantis in the ship is to stun it with a Stun Baton, and kill it with a welding torch or any other weapon. As it can be stunned, it would not be able to damage you while you're up close with a welder.
Mantises could tear through doors like they tear through hulls. Doors would only slow down mantises so it's not a good idea to quarantine mantises to certain parts of the submarine.
Damage Values[]
Item |
Attack Damage |
Bleeding Damage |
Structure Damage |
Stun Duration |
Damage Type |
Attack Duration |
Cooldown |
---|---|---|---|---|---|---|---|
Claw |
50 |
5 |
20 |
0.1 |
Slash |
0.25 Seconds |
3 Seconds |
Item | Claw |
- | Attack Damage | 50 |
- | Afflictions | {{{afflictions}}} |
- | Bleeding Damage | 5 |
---|---|---|---|---|---|---|---|---|---|---|
Structure Damage | 20 | |||||||||
Stun Duration | 0.1 | |||||||||
Damage Type | Slash | |||||||||
Attack Duration | 0.25 Seconds | |||||||||
Cooldown | 3 Seconds |
Gallery[]
Audio[]
Idle 1
Idle 2
Idle 3
When attacking 1
When attacking 2